Final Fantasy VI - A Soldier's Contingency (Extended Bestiary Edition)

🎮 Final Fantasy III 1994
Super Nintendo v1.03a 7126 téléchargements ↓ Télécharger le patch Lire le readme

Description

A Soldier's Contingency is a comprehensive Gameplay and expansion hack for FFVI. It has been in the works for 5-years and is based on the wonderful hack by Fauntleroy/Fedorajoe titled the "General Leo Edition". In addition to being able to recruit Leo, the whole game has a fresh new experience from start to finish while remaining faithful to the original. All the original content is still there, but with a significant overhaul and expansion. Battles should feel exciting rather than tedious. Gameplay is more challenging, but never in an unfair manner. Grinding will NOT be necessary with some good strategy. [b]The following is a list of features:[/b] -Approximately 200 new monster sprites on top of the original monsters for a total of 350 monsters -Optional end-game Beast hunting and some new bosses -Lots of new equipment, including dozens of new ultimate endgame gear -50+ new battle themes -New alternate characters that remain faithful to the originals while adding a degree of freshness -The ability to recruit Leo as in the General Leo edition -New surprise twist for Gogo and his own set of equipment -Dozens of new spells and abilities and improved animations for existing spells -Complete Gameplay overhaul and rebalancing -New equipment menu that combines relics and gear -A surprise twist to the final Kefka fight with your party above a certain level -All new AI scripts for more intelligent monsters -50+ user-made hacks, patches, improvements, and more included -Some new cutscenes -Pugs instead of Imps that change color based on the character -Some new dialog and plot twists -All major bugs fixed, such as vanish/doom trick, psycho cyan, the infamous Gau sketch bug, and the useless evade stat along with countless others -Ability to learn rages anywhere and to see which rages you are missing in Gau's skill menu -Colosseum completely re-written, and the ability to control your characters -Re-written auction house to include more items and to be less annoying -Functional Umaro, complete with his own set of equipment and a brand new skill -New Dash function -Leo's Shock overhaul, which is now limited to once per battle and will randomly choose between 3 types of shock attacks -New "Miracle" ability for Leo -Rebalancing of physical attacking vs. magic -Espers limited to mages -No more status boosts for espers to compensate for the mage-only esper system -Major rebalancing of characters; all of them should have a purpose for being in your group at one point or another! -Game-breaking attacks fixed, such as fixed dice with offering -Rages completely redone -No more missable rages; a complete list is doable -Many skill improvements, such as faster Bushido, A smart chainsaw that knows when to go for an instant kill, and Dance that never fails -New desperate attacks, including brand new desperate attacks for Umaro, Gau, and Leo. -More frequent desperate attacks -Countless other features. Far too many to list here, in fact! [url=https://www.ff6hacking.com/asc/ASC_GUIDE.ZIP]Be sure to grab the full PDF guide here![/url] [url=https://www.ff6hacking.com/forums/thread-4271.html]Feel free to ask questions at the FF6Hacking forum here![/url] [url=https://discord.gg/qjeCfu74K9]Join the discussion of the hack over at Discord![/url]